Monthly Archives: March 2010

Left 4 Dead 2 (After Extra Time)

I got L4D2 for Christmas, but a well-timed sale this week meant that we got over the four-person requirement and turned it into a good sociable game. Now my need to lock myself in a darkened room and swear loudly at people across the internet has been sated 😀

It’s much, much harder than the original, though the introduction of swords/cricket bats/crowbars has maybe something to do with it. I get to kill hundreds of zombies but running suicidally into the horde isn’t great for staying alive in the long-run.

One campaign down, if only they hadn’t left me behind to die 🙁

It’s a straight line, dammit!

A few months ago, we switched to British Gas’s EnergySmart programme, as it would supposedly save some money and it came with a smart electricity monitor. There’s been talk of “Smart Meters” in the media, they will report your electricity and gas usage directly, saving everyone a load of hassle. Unfortunately, this is not what a smart electricity monitor is, all they do is sit in your house and display how much electricity you’re using at the time. No reporting at all in fact. It turns out, each month we are supposed to go into the dark cupboard full of meters and read our usage ourselves, then report back to British Gas manually. If we don’t do this, they will estimate how much to charge us.

Now in the past, we were on a fixed monthly payment which was checked periodically by a meter-reading man. That seemed to be going well, our usage was pretty similar to the monthly consumption that they would expect for a flat of this size and it was all fine and dandy. In fact, going back through the records our electricity use has been a dead-straight line for the last 12 months, with an R-squared value of 0.999 (the closer to 1, the nearer the points are to a perfectly straight line). So if they had to make an estimated reading now, you might expect that they would use the figures from before to decide how much to charge us. Oh no no no.

Their estimated meter reading for December was exactly the same as the number we had provided in November. January? Same as November. February? You can guess. So having just gone and checked my accounts, it turns out that we haven’t been billed for any electricity use since the autumn and there’s a monster bill on the way soon. Fun times.

The 3D Tax

We went to see Alice in Wonderland last night, which isn’t bad. Apart from one thing.

The only option available to us was the ‘3D’ version, even at the Arts Picturehouse who perhaps should have known better. However, this isn’t really a 3D film – it was shot in 2D and then molested. Although its not immediately obvious exactly what is up, you soon realise that the 3D effects aren’t as pervasive as they were in Avatar or Up, in fact the whole thing looks a lot more like a pop-up book. In the sections with real actors (as opposed to the CGI parts which have been done properly) each person has been ‘cut out’ of the 2D picture that they were originally filmed in and moved forwards or backward in 3D space as required. While this means that people in the background do look farther away, their features are flat like a cardboard cut-out, someone’s nose is no farther forward than their ears. What you see as a viewer is a series of flat people floating about in space, which is disconcerting and in my opinion detracts from an otherwise pretty film. In fact, as they had to cut the people out afterwards, you also see bits of the background floating around too, for example when cutting around the details of someone’s beard was too complicated then a vaguely circular piece has been selected as the “head” and it all gets moved forwards.

The most annoying thing about all this, is that Real3D, the people behind the technology which has sprung up everywhere charge a £1.50 tax on every ticket going into a 3D film, even if that ticket is a one of the free Orange Wednesdays ones. The cheek!

In conlcusion, if you have a choice avoid the 3D at all costs – the effects in the CGI parts don’t make up for the dodgy live-action bits.